#include "ObjectTypesContainer.h"
void CObjectTypesContainer::loadTypes(void) {
	CObjectTypesContainer::Projectiles = CProjectile::deserializeProjectileTypeList("Content\\xml\\projectileTypes.xml");
	CObjectTypesContainer::Weapons = CWeapon::deserializeWeaponTypeList("Content\\xml\\weaponTypes.xml");
	CObjectTypesContainer::Ships = CShip::deserializeShipTypeList("Content\\xml\\shipTypes.xml");
}
OBJSTRMAP CObjectTypesContainer::Ships;
OBJSTRMAP CObjectTypesContainer::Weapons;
OBJSTRMAP CObjectTypesContainer::Projectiles;